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Games Overview - Star Wars: X-Wing Miniatures Game

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Game Details
Name:Star Wars: X-Wing Miniatures Game
Manufacturer:Fantasy Flight Games
Popularity:The game is played by 19% of the T³-Users.
It's the preferred game of 14% of the T³-Users.
The T³-Users can field a total of 15017 points.
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Average rating 4.7 after 1278 vote(s).

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This is a list of all supported armies/factions, their distribution between the players and a statistical review in the tournament field:
Scum and Villainy22%19%71697.1743
  • DP: How many players play this army.
  • DA: How big is the percentage of all armies.
  • TN: How often the army was used on a tournament.
  • TS: How strong is the army on tournaments. The strongest army is used for an index of 100 (see army ranking for details). A value of 0 means that we don't have enough data for a classification yet.
  • TV: How often did the army win a tournament.
  • If there is another army/faction behind a name in brackets, the entry is a sub type of this army/faction.
The distribution is based on 181 players from Belgium with 212 army selections. The tournament data is based on 2727 tournament placements. You can enter your own armies, if you create an account.

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Best Pilot in the Resistance

Published 21 May 2018 | X-Wing Best Pilot in the Resistance See the Prizes for the 2018 X-Wing™ National Championships "I had no idea we had the best pilot in the Resistance on board."      –Kylo Ren, Star Wars: The Force Awakens We'll all soon discover who is truly the Resistance's best pilot… The 2018 X-Wing™ National Championship season begins soon! The 2018 National Championships are top-level tournaments held around the world. They are designed to celebrate the game’s top players and strategies, and they feature some of the game's coolest prizes, including a chance to win free seats at the next X-Wing World Championships for you and a friend! Top 64 The Top 64 participants in each 2018 X-Wing National Championship receive an alternate art ship card for the dark side Force user Kylo Ren. Illustrated by Jake Murray and hidden behind his cloak and mask, this Kylo Ren is an unknowable and intimidating figure—one who can easily fly his TIE silencer to flank his foes and destroy them at point-blank range! Top 32 The Top 32 players at each 2018 X-Wing National Championship earn a set of mirrored green Focus and Evade tokens—three of each. Every X-Wing veteran knows the importance of using actions to modify your attack and defense rolls, and these high-quality tokens add extra value to each of your focus and evade actions. Top 16 We knew Poe Dameron was the Resistance's best pilot because The Force Awakens told us. Even Kylo Ren acknowledged Poe's talent during his interrogation. But we would have figured out that Poe was the best pilot even if we hadn't been told directly—from the scene in which he led the strike against the First Order at Maz Kanata's castle to the fact that he was the only Resistance pilot with a signature ship: his very own black-and-orange T-70 X-wing. Soon, however, the black-and-orange pattern from Poe's X-wing can represent not only his skill, but yours, too. The Top 16 players at each 2018 X-Wing National Championship win an acrylic black-and-orange range range ruler to line up their shots from round to round. Top 8 The Top 8 add to their set of Poe Dameron-themed range rulers with custom range rulers for Range 1 and Range 1-2. These additional range rulers are perfect for setup and for measuring the distance of your pilot abilities and Range 1 shots—especially when you're as good at close-range combat as Poe Dameron! Top 4 The Top 4 players from each 2018 X-Wing National Championship continue to measure up, winning a complete set of black-and-orange maneuver templates with which they can race effortlessly through asteroids and debris fields, swoop behind their foes, and boost into position for the final shot! Finalists Finalists, your fellow competitors will be rooting for you to represent them in the battles to come… at the X-Wing World Championships! The Top 2 players at each 2018 X-Wing National Championship will earn a free seat at the next X-Wing World Championship. National Champion Win a 2018 X-Wing National Championship, and you'll have truly proven yourself among the galaxy's elite! You'll deserve to take the cockpit of Black One and you'll be able to do so with your 2018 X-Wing National Championship trophy. Additionally, you won't just get to play at the next X-Wing World Championship; you'll get to race right for the top competition—flying deftly through the first round with a Prize Bye. $(document).ready(function() { var opts = { iframe: true, innerHeight: 429, innerWidth: 700 }; $('#3D98').colorbox(opts); }); Take Your Shot Can you prove yourself the best pilot in the Resistance—or your nation? You won't know until you give it a shot. Even if you come short of the top, you'll still enjoy a high-energy event shared with plenty of other friendly and enthusiastic X-Wing aces! Check our 2018 X-Wing National Championships page to see if there's an event you can attend, and be sure to check back as we update the list! Discuss this article in our forums! © and ™ Lucasfilm Ltd.
Celebrating the Best in the Galaxy

Published 7 May 2018 | Star Wars: Destiny Celebrating the Best in the Galaxy Take a Look at the Stats from the 2018 May World Championships The 2018 May World Championships have now concluded. This pinnacle of our Organized Play Star Wars™ programs culminated in spectacular finales across each of our competitive Star Wars games. Star Wars™: Armada Star Wars™: The Card Game Star Wars™: Destiny Star Wars™: Imperial Assault X-Wing™ Many dice were rolled, many cards were played, and hundreds of players from across the world enjoyed five days of intense competition—filled with fantastic plays, and capped by the coronation of five new World Champions. Check out the infographic below to see who won and to catch up on all of the important information—plus a few fun facts—from the weekend! $(document).ready(function() { var opts = { iframe: true, innerHeight: 4868, innerWidth: 1400 }; $('#7559').colorbox(opts); }); See You Next Year! Many thanks to all of you who attended this year's May World Championships! Our 2018 World Champions have each earned a free flight and lodging to attend next year's event, and we look forward to seeing them again. We hope to see you, as well, and you'll have opportunities to qualify throughout the year—including the 2018 European Championships at the UK Games Expo and the 2018 North American Championships at Gen Con Indy, the winners of which will also earn a free flight and lodging for the event! Could you be the next World Champion? You won't know unless you try, so check out our Organized Play events page to find your next chance to compete. Today's the day to start along your path to greatness! Discuss this article in our forums! © &amp; ™ Lucasfilm Ltd.
Be the Spark

Published 7 May 2018 | X-Wing Second Edition Be the Spark See the European and North American Championship Prizes for X-Wing™ "Permission to hop in an X-wing and blow something up?"      –Poe Dameron, Star Wars: The Last Jedi Talented squadron leaders looking for top-level X-Wing™ competition needn't look any further than this year's European and North American Championships! Held at the UK Games Expo and Gen Con Indy, respectively, these fantastic events promise to draw hundreds of skillful and enthusiastic players, feature top-tier piloting, and help bridge the game's first and second editions. There will be prizes, of course, and many of them will both celebrate your first edition skills and successes, even as they ready you for the second edition battles to come. Participation Darth Vader was instrumental in defining the Star Wars galaxy, and he's one of the most loved and influential pilots in X-Wing. As a participant in either the X-Wing European or North American Championship tournament, you'll carry Darth Vader's formidable skills forward from the game's first edition to its second with a double-sided, alternate art Darth Vader ship card. First edition on one side, second edition on the other—powerful with the dark side of the Force on both. This is the Darth Vader you'll want to use to recreate the scene from Star Wars Rebels in which the Dark Lord of the Sith single-handedly lays waste to the Rebellion's Phoenix Squadron! Day 2 Win enough games, and you'll qualify for Day 2 and keep your title hopes alive. You'll also earn a set of six acrylic target lock tokens—compatible with X-Wing Second Edition. In the game's second edition, these tokens are known simply as "lock" tokens, and you no longer need a pair to acquire a lock. You simply perform your lock action, assign the lock token that matches your ship's ID token, and prepare to fire! Top 64 Stay on target through the early stages of Day 2, and you may make the Top 64. Given the competition you'll likely face, making the Top 64 is a feat of its own, and you'll find it rewarded by a double-sided plastic card that features materials for both the game's first and second editions. The first edition side features the TIE/x1 and Adv. Targeting Computer upgrades paired together—the upgrades you'll most likely want to add to your new Darth Vader ship card. On the other side, however, you'll find the Adv. Targeting Computer upgrade built straight into the new second edition ship card for the Tempest Squadron Pilot. Top 32 Fly your way into the Top 32, and you'll receive a commemorative binder will stand testament to your performance even as it helps you sort and store all the other prizes you've received. Proudly displaying either the European Championship or North American Championship logo atop a blue background layered with the appropriate flags, this binder holds nine standard sized cards—ship cards and upgrade cards in X-Wing Second Edition—per page and up to 360 cards total. An elastic fastener wraps over the back to keep it shut securely. Top 16 The Top 16 participants at the X-Wing European Championship and North American Championship will receive a medal bearing the event's logo. Top 8 No matter how perfectly you fly, your squad will almost certainly suffer a load of damage over the tournament's multiple rounds. It's a fact that's true for all the great aces, including Resistance pilot Poe Dameron. To make the Top 8, then, you'll need something holding you together despite that damage. In the case of Poe, that something holding his ship together was his trusty astromech BB-8. And if you make the Top 8 at the X-Wing Eurorpean or North American Championships, BB-8 can help you push your ships through their maneuvers, as well. Each player in the Top 8 receives a set of BB-8 themed maneuver templates. As good looking as they are functional, these maneuver templates make it fun to fly—so fun, in fact, you might want to race through the combat and planning phases just to get back to putting your ships through their paces and using your templates! However, there's something new to these templates, as well. Like the cards you'll have already received, these templates are double-sided to accommodate the differences between the game's first and second editions. Second edition maneuver templates each come with a guideline that runs down its center. This helps you position your ship accurately should you ever bump, and you'll find this line on the back of these Top 8 templates. Top 4 Given how challenging it will be to emerge victorious from all the battles of the European and North American Championships, there can be little doubt that the Top 4 aces will all have bright futures ahead of them—and we'll hope to see them all competing for the game's top honors at the 2019 X-Wing World Championships! For their efforts, each of these aces will earn a free event ticket for the 2019 X-Wing World Championships. Runner-Up The Runners-Up at the European and North American Championships each earn a first-round bye in addition to their reserved seat and free event entry. More than this, each Runner-Up also walks away with a plaque commemorating his or her placement. Champion The sparks that set the fire that ushers forth the game's second edition! The winners of the X-Wing European and North American Championships will each help push the game forward into its new edition—and along an upward trajectory. Capping off all the other prizes they've won over the course of the weekend, the European Champion and North American Champion each win a flight and lodging for the 2019 X-Wing World Championships. We look forward to seeing these aces raise the bar at this first World Championship for the game's second edition! The European Champion and North American Champion also win a first-round bye, as well as a reserved seat and free event entry for one guest each. Who Will Win? The European Championships take place at the UK Games Expo from June 1st — June 3rd, and the North American Championships will follow at Gen Con Indy from August 2nd — August 5th. Both events are set to transition the X-Wing Organized Play from the game's first edition to its second, and we hope to see you participating. In the meantime, you can learn more about the future of X-Wing Organized Play from the article, "X-Wing Second Edition Organized Play." Discuss this article in our forums! © and ™ Lucasfilm Ltd.
X-Wing Second Edition Organized Play

Published 1 May 2018 | X-Wing Second Edition X-Wing Second Edition Organized Play Learn What the Future Holds for X-Wing Organized Play "Lock S-foils in attack position."      –Red Leader, Star Wars: A New Hope With the introduction of X-Wing™ Second Edition, X-Wing Organized Play is poised to become bigger, more fully rounded, and more responsive than ever. Learn More About X-Wing Organized Play More Ways to Play More Support for In-Store Play More Competitions to Win Infographic: Second Edition Organized Play Since the game's release in 2012, you and your fellow players have built the X-Wing Organized Play program into a global force in the hobby games industry—a force so successful that it has become an integral part of the game's core identity. Accordingly, as we look forward to the upcoming release of the second edition, we are keeping the core of the Organized Play program firmly in place. And then we're adding much, much more! With X-Wing Second Edition, the X-Wing Organized Play program will continue to run from in-store events toward its annual peak at the World Championships. You will continue to benefit from a fantastic array of ships, pilots, upgrades, and squad builds. Individual retailers will have the opportunity to run larger events more often, you'll benefit from greater support for casual gatherings, and you'll have more opportunities to travel throughout your region to participate in top-tier competitive events. More Ways to Play The X-Wing Organized Play experience you know and love will continue and grow, enhanced by the innovations and focus of the second edition. Thanks to the conversion kits, all but six ships from first edition will be available for X-Wing Second Edition play immediately upon release. Then, as we revealed in the announcement of X-Wing Second Edition, those six First Order and Resistance ships will be reintroduced to the game with the second wave of ship expansions—when the First Order and Resistance arrive as their own complete factions! This means the game and its Organized Play will continue to support the same rich variety of squad builds, even as the updated second edition ruleset and ship designs emphasize the game's maneuvering and dogfighting. Beyond this, you have the new squad building app / website, which enables us to create a wealth of wholly new experiences. We can use the app to tailor individual events around specific pools of ships, pilots, and upgrades. We can introduce scenario-specific rules as appropriate, and this allows Organized Play to provide unique events based on themes and specific Star Wars battles. Thanks to the app, Organized Play will now incorporate occasional events meant to welcome new fans and provide veterans with a greater variety of X-Wing experiences. The app also allows us to better address game balance for competitive tournaments. At specific intervals, we can adjust the point costs of ships and upgrades for Organized Play, and we can add or remove a ship's upgrade slots. We can even make these adjustments for unique events outside of competitive tournaments—creating missions, for example, in which we might reduce the point cost of the TIE Advanced so that you can fit six into a single squad, or designing a special challenge in which every ship can equip a torpedo. More Support for In-Store Play After the release of X-Wing Second Edition, in-store play will remain the greatest driver and focus for X-Wing Organized Play, and we will be supporting your favorite local game stores and your X-Wing communities with more materials, events, and styles of play than ever before! The Launch Weekend will welcome new and current players into the game's second edition with activities to help you explore this new chapter in the ongoing X-Wing saga. The recurring Seasonal Kits will expand, beginning in December 2018, and each of these kits will be designed to support three events or leagues per season. Additionally, each Seasonal Kit will introduce a new challenge that you can complete anytime during that season's events. Rise to the challenge, and you'll win a special challenge prize! Perhaps the most exciting news for your local in-store play is that the kits used to support the current Store Championships will be upgraded to Deluxe Wave Kits, which will accompany each new wave of expansions. Each Deluxe Wave Kit will support a Wave Championship, where you can compete for the title of Wave Champion at your store and the bragging rights that come with it. Deluxe Wave Kits will also support two other events—a release celebration that uses Quick Build cards to thrust you straight into action with the wave's new ships, and a thematic event that features a tailored squad-building pool, encouraging you to explore even more of what the newest ships have to offer. In addition, each Deluxe Wave Kit will come with patronage cards that reward you for making X-Wing purchases at the stores where you play. Finally, these Deluxe Wave Kits will tie together all the events that take place in your favorite local game store between wave releases. Your performance at each event will earn you points in an ongoing contest to become the overall Wave Leader. Just before the release of the next wave, your store will declare the player with the most points their Wave Leader and award them a special prize! More Competitions to Win Players looking for higher levels of competition will find more opportunities than ever to test their skills against rival squad leaders—all of which take the core X-Wing tournament experience and ramp it up for the second edition! The Hyperspace Trials are the first and widest level of competition. This is the new name for the existing Regional Championships, and will offer a similar experience. Unlike the current Regional Championships, however, these Hyperspace Trials will be open to all retailers able to meet the eligibility requirements for their territories. This means players will most likely find more opportunities to travel for high-level, regional competition. Moreover, because the Hyperspace Trials won't be restricted to a set number of events, we will offer two periods of Hyperspace Trials per year. In 2019, the first Hyperspace Trials will take place between March and June, and a second set of Hyperspace Trials will take place between September and December. A select number of Hyperspace Trials will be run as Hyperspace Cups. These Hyperspace Cups will come with additional prizes and offer an experience similar to that of the existing National Championships. Simultaneously, the System Open Series will continue to consist of a limited number of larger events around the world. In the game's first edition, these events have proven highly successful, drawing hundreds upon hundreds of players, and contributing positively to the development of the worldwide X-Wing community. In the game's second edition, we will continue to build upon these events and are incorporating them more fully into the Organized Play program. Starting in 2019, the Hyperspace events and System Open Series will all qualify players toward the X-Wing World Championshps. The pinnacle of X-Wing Organized Play—and the culmination of the year's Hyperspace events and System Open Series—the X-Wing World Championships will continue to feature the world's best players at the top of their game. This is an event that gives birth to legends, and even as players from across the globe pilot their squads in heated battles, we will let everyone at home enjoy all of the event's action and drama via our livestream. In the end, though, only one player will claim the title of X-Wing World Champion, and that player will claim The Greatest Prize in Gaming™—the chance to work with the game's developers to inspire a future card! Infographic: Second Edition Organized Play Find a summary overview of X-Wing Second Edition Organized Play available here as an infographic. $(document).ready(function() { var opts = { iframe: true, innerHeight: 459, innerWidth: 1000 }; $('#422').colorbox(opts); }); Landing Approach at Lightspeed What does X-Wing Second Edition mean for X-Wing Organized Play? The answer is more play opportunities, more variety, more prizes, and more ways to take part! Additionally, many of the first edition events scheduled in the coming months feature prizes that are compatible with or designed for use with the game's second edition. Stay tuned for more information about those events and prizes, as well as further details about all of the X-Wing Second Edition plans revealed above. For the rest of the 2018 May World Championships, be sure to follow our livestream on Twitch for our X-Wing Second Edition coverage—and to enjoy all the thrilling competition from the 2018 X-Wing World Championships! Discuss this article in our forums! © and ™ Lucasfilm Ltd.
Sowing Fear

Published 30 April 2018 | X-Wing Sowing Fear Preview the TIE Reaper Expansion Pack for X-Wing “You’re confusing peace with terror.” “Well, you have to start somewhere.”    –Galen Erso and Director Krennic, Rogue One: A Star Wars Story The Galactic Empire rules through fear. From the expressionless uniformity of its legions of Stormtroopers to its swarms of TIE fighters filling the skies, the Empire relies on terror to keep the systems under its control in line. The TIE reaper continues this tradition with its menacing attack profile and fearsome firepower. When one of these ships enters a battle, what’s on the inside is just as terrifying as its powerful laser cannons and thick armor plating. Order your own copy of the TIE Reaper Expansion Pack at your local retailer or online through our website today! Known as a high-performance transport, the Reaper is capable of carrying specialized soldiers and other crew members into the thick of a fight. Every crew upgrade that you add to this ship has the ability to enhance the Reaper’s lethality in its own way, sowing fear in all those who would fly against the might of the Empire. The TIE Reaper Expansion Pack redefines terror for Imperial X-Wing™ squadrons. With a highly-detailed TIE reaper miniature, this expansion includes the ship and upgrade cards that let you strike fear into the heart of your opponent. Join us today as we take a closer look at the TIE Reaper Expansion Pack for X-Wing! An Unconventional Fighter In many ways, the TIE reaper eschews many of the principles that have become hallmarks of Imperial fighter squadrons. Rather than relying on speed and maneuverability like so many of its TIE counterparts, the Reaper is a bulky fighter that, with only one agility, isn’t going to be avoiding many of the shots directed its way. Instead, the ship relies on its two shields, six hull, and unique action bar to survive the heavy enemy fire it will undoubtedly attract. Despite its heavy hull, the TIE reaper can take the evade action, giving it a surprising amount of evasive power for a ship its size. Even more unusual is the Reaper’s ability to take the jam action. Not only does becoming jammed force an enemy ship to remove one of its focus, evade, or blue target lock tokens, the pilots included in the TIE Reaper Expansion Pack take full advantage of this ability. Captain Feroph, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#1B47').colorbox(opts); });  for example, gets a defensive bonus while jamming, adding an evade result when attacked by a jammed ship. Additionally, a pilot such as Major Vermeil $(document).ready(function() { var opts = { iframe: true, innerHeight: 583, innerWidth: 418 }; $('#F0DA').colorbox(opts); }); can also take advantage of the Reaper’s jamming capabilities to enhance their attacks. If Major Vermeil can use jam to remove the last focus or evade token from an enemy ship, he can change a blank or focus result to a hit when attacking that ship later in the round. But this isn’t the only way for you to use Vermeil’s ability. He can also be used as a Decoy, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#90F').colorbox(opts); });  swapping pilot skills with someone like a Scarif Base Pilot, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#7092').colorbox(opts); });  for example. Dramatically reducing his pilot skill for the Combat phase gives him a good chance of shooting last, hopefully after all your opponent’s focus and evade tokens have been spent. The TIE reaper’s ability to jam certainly sets it apart from other ships, but that’s not the only thing that makes it special. Its unique maneuver dial also makes it capable of some unique flight patterns. With speed-one Segnor’s Loops and the ability to remain stationary, the Reaper is a perfect candidate to use its two crew slots to be Emperor Palpatine's personal transport. Additionally, if you decide to equip it with Advanced Ailerons, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#4F1B').colorbox(opts); });  the Reaper becomes even more maneuverable. This free title allows you to treat your Reaper’s speed-three bank maneuvers as white maneuvers, letting it go even further without becoming stressed. However, this title also means that you must execute a speed-one forward or bank maneuver before you reveal your dial, so long as you’re not stressed. If you have a TIE reaper piloted by "Vizier" $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#17EB4').colorbox(opts); }); in your squadron, this can become a boon, with “Vizier” granting a focus or an evade token to the ship equipped with Advanced Ailerons.   An Elite Transport While its unique capabilities certainly make the TIE reaper a unique ship, it is most well known as a transport. Its two crew upgrade slots lend it a good deal of customizability, opening up all sorts of possibilities for creative squad-building. One of the Reaper’s crew slots could be filled by a Tactical Officer, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#5B81').colorbox(opts); });  adding another rarely-seen icon to its action bar. Having a Tactical Officer on a Reaper gives it the Coordinate action, allowing the Reaper to choose a another friendly ship at Range 1-2 to perform a free action. If that ship is a TIE reaper with an ISB slicer $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#B6B8').colorbox(opts); }); aboard, it can then jam two ships instead of one.     In addition to rank-and-file crew members, the TIE reaper is also capable of carrying some of the Imperial elite such as Director Krennic. $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#A4D').colorbox(opts); });  Always at the forefront of new Imperial weapons technology, Director Krennic can enhance two ships at once by assigning the Optimized Prototype $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 270 }; $('#4B19').colorbox(opts); }); condition to a friendly Imperial ship with three or fewer shields at the beginning of the game. Not only does this increase the target's shield value, it allows you to spend one die result to remove a shield from the defender. What’s more, after the ship equipped with Optimized Prototype attacks with its primary weapon, if the ship with Director Krennic is at Range 1-2, it can acquire a free target lock on the defender. With the Optimized Prototype condition, the TIE interceptor can spend a blank result while firing at the X-wing to remove one shield. After this attack, the TIE reaper carrying Director Krennic can acquire a target lock on the X-wing. Director Krennic gives you the opportunity to create some deadly duos. With Optimized Prototype, an ace such as Soontir Fel $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#12079').colorbox(opts); }); becomes more durable and all the more efficient at eating away enemy shields. Meanwhile, the ship carrying Director Krennic can continue the barrage with its target locks. Rule Through Fear The TIE reaper may be an unconventional starfighter by Imperial standards, but it is no less capable of inspiring fear in those that must face it. Add one to your squadron and show your enemies the true power of the Empire! Crush any resistance with the TIE Reaper Expansion Pack (SWX75), available now for pre-order from your local retailer or through our website! Discuss this article in our forums! © and ™ Lucasfilm Ltd.
How to Conquer the Galaxy

Published 27 April 2018 | X-Wing How to Conquer the Galaxy An Interview with the 2017 X-Wing™ World Champion The past weeks have seen a lot of great X-Wing™ action. March concluded with a flurry of Regional Championships, and those led into the System Open Series events at AdeptiCon, Birmingham, Hanover, and Bologna. These were all top-tier events, full of heated starfighter battles, but the best of these starfighter dogfights are yet to come—at the 2018 May World Championships! With players hailing from all over the globe, the 2018 X-Wing World Championships promise to highlight the best of the game's players, squads, and competition, and if you're not participating, you'll be able to follow the action on our Twitch stream. So what can you expect to see? Well, if the recent Regional Championships and System Open Series events are any indication, you can expect to see a resurgent Rebel Alliance. After the game's Scum and Villainy won both of the last two World Championships, the faction has fallen out of favor among the top tables. Although the Scurrg H-6, JumpMaster, and Shadow Caster have still made the top tables at a number of events, the Rebellion has dominated recent events, along with Emperor Palpatine $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 194 }; $('#11ED4').colorbox(opts); }); and several of his ace pilots. As we draw closer to the World Championships, you can expect that competitors are carefully reviewing the metagame and trying to assemble the squad that they feel gives them the best answers to everything they expect to face. But guessing the metagame and assembling a squad are only the first steps. After all your preparation, you still have the game itself. How do you learn how to harness your squad's most effective synergies, to fly with a plan that looks two or three rounds into the future, and to anticipate your opponent's maneuvers? The answer is that you learn by following the examples of the aces who have flown before you. Today, as we look forward to the challenges of the 2018 X-Wing World Championships, we're happy to provide you a chance to learn from one of these aces—2017 X-Wing World Champion Justin Phua! Interview with 2017 World Champion Justin Phua FFG: How did you first get started with X-Wing? JP: Well, I have always been a miniatures wargamer. I started with several of the more common miniatures games and became a more serious gamer in 2011. In 2012, I formed a team of nine players. We traveled to Europe for the annual European Team Championship tournament for our favorite game. This continued for 2013, 2014, and 2015. In 2016, when the game received a significant revison, I decided to take a break. I brought my wife to Europe for a fourteen-day trip to celebrate our twentieth anniversary. Then, I decided to focus on X-Wing. A few of the players from my team also joined me in taking up X-Wing. We took about six months to establish ourselves in the local X-Wing community. FFG: When you decided to focus on X-Wing after your anniversary, what was it about the game that appealed to you and drew you away from other miniatures games? JP: I liked the focus on deployment and maneuvering and the simulation of a real-time setting. Making calculated guesses on how my opponents would respond. That’s the intriguing part of X-Wing. And X-Wing is so beautifully simple. Dial in your maneuver. Reveal the dial. Place the template. And voilà! FFG: So you got into X-Wing more for the rules and the gameplay than for the Star Wars theme? I could see that if you prioritized the gameplay much higher than the theme, it might be easier to compete at a higher level. JP: Both appeal to me. I find myself trying to get the most from iconic ships and pilots, even when their statistics and dials aren't the best. FFG: You said it took you about six months to establish yourselves in the local scene. What does that mean? What can you tell me about your local scene? JP: I started attending local store tournaments. It used to be a monthly event. I managed to win my first store tournament at my third attendance. I then went on to win another five. My gaming buddies also started making progress. That was when we decided to participate in overseas events to test our skills. The local community is quite tuned in to the metagame in US and Europe, so it’s quite common in Singapore to fly against lists that have recently been doing well in tournaments overseas. The JumpMaster 5000 conquered all in two consecutive World Championships. FFG: Apart from playing a lot—as I can tell you have—what do you think has been most instrumental in your development as a player? JP: I would say it’s grit. Never say die. Even when the match-up or dice rolls aren’t in your favor, you continue to soldier on and wait for the break. You eat humble pie when you lose, but you don’t give up. FFG: Do you mean that you should learn how to fly your list differently in those bad match-ups? JP: Yes, and also how to follow through for the win. I have encountered players who gave up the moment they lose a valuable piece of their squad. FFG: Other than grit, do you feel that you have any particular strengths or weaknesses as a player, and how do you adjust your game to play to your strengths or to avoid your weaknesses? JP: Consistency has always been my strength. That means I always think one or two moves ahead to avoid getting into a mess one or two turns later. I also avoid taking unnecessary risks. In the long run, this will usually translate into better results despite bad rolls. FFG: Can you think of an example from the World Championships that would help to illustrate this planning for consistency? JP: The final with Nand comes to mind. I planned to fire my first salvo at Miranda, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#A74E').colorbox(opts); });  but she was too shy and avoided Dengar $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#671F').colorbox(opts); }); and Tel. $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#B3E2').colorbox(opts); });  I fired at Jess $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#A6EE').colorbox(opts); }); and then went for the bump. Then I disengaged and re-engaged, mindful to bump when necessary. After firing two torpedoes at Jess, Dengar bumped into Jess and fired his second salvo at Miranda, also shutting down Jess's shot. Nand Torfs competed against Justin with a variant of the squadron he submitted for an X-Wing 101 article. FFG: And you lined up the bump with a green maneuver for the target lock? JP: Yes. And then I planned for Dengar to disengage to his right and Tel to her left. FFG: Do you have a favorite ship to play outside of competitive games? JP: The Dengar and Tel list is out of character for me, to be honest. I am what my friend labeled a “dodgy” player. I love to arc dodge. FFG: You played a lot of Imperial aces with Emperor Palpatine, then? JP: Yes. My first tournament was with Darth Vader, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#70D').colorbox(opts); });   Soontir Fel, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#6EAE').colorbox(opts); });  and a Shuttle. $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#104F5').colorbox(opts); });   Dash Rendar, $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#143B4').colorbox(opts); });  Soontir Fel, and Dengar with Push the Limit $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 194 }; $('#76D').colorbox(opts); }); and Engine Upgrade $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 194 }; $('#13F73').colorbox(opts); }); are my favorite pilots. FFG: How did you end up choosing the Dengar / Tel list for Worlds, then? And how do you go about selecting your lists for tournaments? JP: Well, I noticed certain trends emerging from various Open, Regional, and Store Championship tournaments from the US and Europe. For Rebels, it revolved around Biggs Darklighter. $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#A9A0').colorbox(opts); });  For Scum, it was Mindlink $(document).ready(function() { var opts = { iframe: true, innerHeight: 309, innerWidth: 200 }; $('#6DDC').colorbox(opts); }); and Dengar with Bossk $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#297').colorbox(opts); }); or multiple JumpMasters. For Imperials, it was the Special Forces TIE, plus the TIE defender. Knowing the meta was critical to Justin's success. What answers will he find to the current meta? FFG: And you felt the answer to all those lists was ordnance? Avoid Biggs, hit for the extra shields with Plasma Torpedo $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 194 }; $('#918F').colorbox(opts); }); ? JP: I had a list with Dengar and Tel that I used to win a store tournament in 2016. I used it for Singapore Nationals also in 2016. But Dengar had Push the Limit and Engine Upgrade and got blocked easily. So when Expertise $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 196 }; $('#B3A4').colorbox(opts); }); came out with the U-wing Expansion Pack, I armed Dengar with torpedoes. They were the answers to most of the meta lists floating around. For instance, two salvos of torpedoes would finish off “Quickdraw” $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#C589').colorbox(opts); }); or “Backdraft” $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#EF8C').colorbox(opts); }); in one round of combat. As another example, against Kanan $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#4B7A').colorbox(opts); }); and Biggs, an initial salvo of two torpedoes, followed by bumping into Kanan and then slooping back for a second salvo, would also take out Kanan easily. I experimented Dengar and Tel against other meta lists and it was quite effective—provided I got the Rule of 11 right when approaching for the engagement. FFG: How much do you feel you owe your victory to this shrewd response to the metagame? And how much do you owe to flying? JP: It's a mix of both. Both are equally important. Towards the latter part of my training I realized that I could not deal with certain lists. But I still went ahead with the same list because I have been flying it for quite some time. So flying a list that you are comfortable with, despite a poor match-up, is very important. FFG: If you had one piece of advice to offer to newer players looking to raise their games to a higher level, what would you tell them? JP: I have a few pieces of advice. Play as many games as possible to train up your stamina. Play against as many good players as possible. Watch as many games on YouTube as possible. Never give up when you’re losing. Last, but not least: it’s a game meant for fun. Want to watch an exceptional game of X-Wing on YouTube? Try Justin Phua's 2017 World Championship finals against 2016 World Champion Nand Torfs. FFG: Okay, you mention the videos. What should players pay attention to while they're watching the videos? JP: Anticipate the players’ moves. Ask yourself why the players did what they did. There comes a point in time when you are no longer baffled by their moves and you can starting picking out their mistakes. That’s progress. Follow the Action from Home Whether you're looking to improve your game or you just want to know which squadrons find their way to the top of the heap, you'll want to catch the X-Wing World Championships on our Twitch stream. We'll be streaming X-Wing live all day on Saturday, May 5th. Watch the games. Cheer on your favorite players. These are the galaxy's greatest starfighter battles, and you don't want to miss the action! Discuss this article in our forums! © and ™ Lucasfilm Ltd.

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