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10. Wesergeplänkel

Die zehnte Ausgabe des Wesergeplänkels.
Diesesmal probieren wir die Kings Assault Beschränkungen aus Adlum aus.
Im Startgeld ist wieder ein 5€ Gutschein für den Highlander Games Bremen enthalten.

Organizer: Pommesman (Contact)

Gamesystem: Kings of War (KoW)
Start: 2016-08-27 09:00
End: 2016-08-27 20:00
Seats: 18
Charge: 10 (Box Office: 12 €)
Highlander Games Bremen
Bürgermeister-Smidt-Straße 41
28195 Bremen


Info: The tournament has ended.


2016-07-28 16:51

Das Turnier wurde auf den 27.8. verschoben

written by Pommesman
2016-06-01 10:32
Regeländerungen bei Kings of War

Für das Clash of Kings hat Mantic einige Regeländerungen veröffentlicht. Diese Änderungen sind sehr sinnvoll und deshalb werde ich die für das Wesergeplänkel übernehmen.

Unit Entry Changes
Cursed Pharaoh – This unit has Defence 5 not 6. The points value remains the same.
Ahmunite Pharaoh– This unit has Defence 5 not 6. The points value remains the same.

Note the amendments to the special rule: Fly
The unit can move over anything (blocking terrain, enemy units, friendly units when charging, etc.), but still cannot land on top of them. The unit does not suffer hindered charges for moving over difficult terrain or obstacles, unless it ends the move within or touching them. The unit also has the Nimble special rule.

While Disordered, units lose Fly. Note that this also means they lose the Nimble that Fly provides too, unless they have it by another means (such as Individuals).

Army Selection
Within your main force, you cannot select the same unit entry of type War Engine, Hero or Monster more than 3 times. For example, in a goblin army, you could take a maximum of 3 War Trombones and a maximum of 3 Wiz heroes. You could still then take up to 3 Biggits of course.

If you include allies, you cannot select the same allied unit entry of type War Engine, Hero (all types) or Monster more than once. For example, in a goblin allied contingent, you could take a maximum of 1 War Trombone and a maximum of 1 Wiz hero.
In addition, magic artefacts cannot be given to any allied units you take.

Bei den nun folgenden Änderungen zu den Szenarien werden wir hier in Bremen z.t. abweichend verfahren.

Invade! and Dominate!
In games using the Invade! and Dominate! scenarios, only count half the points value of units with the Individual special rule and/or War Engines that are in the defined scoring area at the end of the game.

- War Engines und Individuals zählen bei uns NICHT als punktende Einheiten für diese Szenarien.

Loot! and Push!
While carrying one or more loot counters, units cannot use the Fly or Nimble special rules.

War Engines cannot capture/control objectives in this scenario

- Individuals auch nicht.

Abschließend bleibt noch zu Prüfen, in wie weit sich diese Änderungen auf die Kings Assault Beschränkungen auswirkt.

written by Pommesman

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