Northern Bonelem Invitational Cup v2.0
The Big Bone Golem Exchange Programm
Gespielt wird nach dem tagesaktuellen Regelwerk von PB.
Es gelten die Regeln des gesunden Menschenverstandes. Regeldummfug wird willkürlich, hart und körperlich von den übrigen anwesenden Spielern bestraft.
Die Genfer Konventionen und geltende Verkehrsregeln werden für die Dauer des Events im Rahmen des Veranstaltungsgeländes ausgesetzt.
Kinder haften für ihre Eltern.
Ergänzend zu dem Standardregelwerk gelten folgende Zusatzregeln:
Enttäuscht über den massiven Strategos Buff und den skandalösen Rückgang von Aura of Death begrüßen immer mehr Bone Golems den zweiten Bildungsweg und finden sich in diversen Praktika wieder, selbst bei hazliafernen Regimentern.
Unter der strengen Aufsicht von Ober-Archimandrite Supreme Bob wurde das dafür vorgesehene Regelwerk standardisiert:
BoneGolem Exchange Students (BGES)
At the start of every game each player gains two free stands BGES.
Every Non-Moster Non-BoneGolem Regiment in a players army is able to attach one additional stand of BGES. BGES Stands are part of the Regiment they belong to.
BGES Stands use the following rules:
1) BGES have their own Characteristics Profile, identical with the Profile of Old Dominion Bone Golems minus hardened (1). However, they inherit the March, Defense, Resolve, Evasion of their Regiment. An BGES Stand still uses its own Wounds Characteristic and may be allocated Wounds just as a normal Stand in a Regiment would. However a stand BGES remains a heavy stand regardless of the class of the attached regiment. This means a Stand BGES can inflict two wounds per action when targeting an obective marker and a stand BGES counts as one seizing stand. A stand BGES always counts as if under the effects of their memorys of Old Draw-Event effectively giving them Aura of Death 8. The Aura of Death isnt conferred to the attached regiment and is only triggered as long as the BGES Stand is in contact with an enemy regiment itself. This Aura of Death can be triggered in addition and at the same timing as any normal Aura of Death the attached regiment may have. A BGES Stand is always inspired. A BGES Stand triggers their relentless blows special rule on rolls of 1 and 2 instead of the normal 1s.
This set of rules represents the superior work ethic and bodily perfection of a BGES. And the lazy rules approach of triggering everything on 1s and 2s nowadays
2) When a Regiment with an BGES Stand performs a Clash, Volley or Charge Action, roll the Attacks from the BGES Stand separately with fancier dice and use the Characteristic profile from the BGES Stand, including all of its Special Rules. Even though these Attacks are rolled separately, they are still inflicted simultaneously with the attached Regiment’s Attacks. Note that the BGES will usually perform better than other stands as they are filled with Hazlias undying love and a tiny sliver of nougat Chocolate. A Stand BGES may use a free, additional duel action during the action phase of attached regiment and answer an opposing duel as if it were a Character Stand. In case of another (inferior) Character Stand being present within the attached regiment it has to be declared which stand is the target of the duel action.
3) An BGES Stand can be placed in whatever rank or position it damn well pleases within its attached Regiment. This supercedes any other claims some inferior command stand may excert. Should a BGES Stand use its hazlia given right to stand in the center of the front rank, the command stand has to be placed right beside it and cower in its magnificient shadow. A BGES Stand cannot be restored back once it has been destroyed, as the beauty of it lies within ist transience.
4) Should one or more friendly Stands BGES be within an objective zone which is seized by its controlling player that player gains 1VP per Stand BGES in addition to any VP scored regulary.
Should a BGES kill an enemy character (not another BGES as this would be blasphemy) during a duel action the controlling player immediatley gains 1VP.
Each destroyed enemy Stand BGES immediatley grants 2VP to the Player who destroyed it. But he should note that his soul has been irreversibly stained.