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Target Courtrai! by Replay - Information and Rules

Target Courtrai!


Practical information

Location: Kasteelke Heule
Heulsekasteelstraat 1
8501 Heule (near Kortrijk)

Registration: There will be place for 16 players.

15 euro when paid in advance(admission + sandwich (type chosen at arrival)) or 17 euro at the door.

Please send your entry fee to following bank account with mention of FoW and your name before sunday 28th of January.

BE62 0018 2439 1861

Time: Saturday 3rd of February 2018

Arrival: Between 9:00 and 9:30
Briefing: 9:30
Round 1: 9:30 to 12:00
Lunch: 12:00 to 13:00
Round 2: 13:00 to 15:30
Round 3: 15:45 to 18:15
Awards: 18:30


Army: Late War army of 1650 points chosen from following lists:

Overlord, Atlantik Wall, Road to Rome, Fortress Italy, Market Garden, Bridge by Bridge, Red Bear (revised), Grey Wolf (revised), Battle of the Bulge, The Ardennes offensive, Banzai, Gung-Ho, Bridge at Remagen, Desperate Measures, Berlin, Nachtjäger and the Battlefront approved digital late war lists on the Forces of War website.

We will be using the v4 rulebook 1939-1941 and 1944-1945.

The latest FAQ and Lessons from the Front will be in use: (https://www.flamesofwar.com/hobby.aspx?art_id=5560 )

Please send your armylist to replayspellenclubkortrijk@gmail.com before sunday 28th of January.

Players provide their own models, dice, tape measure, rulebook, briefings and a copy of their armylist. If you need anything please let us know in advance and we’ll see what we can do.

If you can bring either an axis and an allies army, inform the organisation. This could help us balance axis and allies during pairing.


Score: - Battles: Win = 3 Draw = 1 Loss = 0
- Fully Painted = 1 (Minimum 3 colours + basing)
- Armylist on time and no errors = 1


Pairing: Swiss, we will pair axis with allies if possible.

Price support: Best overall general
Best general of other faction
Best Painted (Public vote)
Wooden Spoon

Battle:
1. Discuss terrain
2. Determine attacker and defender based on the type of list you play. If you play the same type of list, state the role you both would like (attacker or defender). If you chose the same role or can’t agree, roll a die to determine attacker and defender.
3. Play the mission as written in the rulebook (all special rules apply).
4. Have fun! It’s a game of toy soldiers after all!
5. Disagreement during the battle is first resolved by checking the rulebook. If agreement can’t be reached, call the judge. His ruling is final.
6. Ensure you each play an equal number of turns.
7. Inform the organisation of the result.

Round 1

Mission: Dust-up (Rulebook page 98)


Round 2

Mission: Counterattack (Rulebook page 99)


Round 3

Mission: Breakthrough (Rulebook page 101)

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